CREATION is a mythology based on Mbombo, the creator god in the religion and mythology of the Kuba of Central Africa, who created the world by vomiting various parts of it. #experimentalfilm #sylviatoyindustries #sylviatoystlouis #actress #Chromakey #performanceart #sylviatoy
In PASSAGES, the heart of the conflict is the philosopher King of the Gods, Sum’o’s, desire to experience giving birth like a human in his quest for transcendence.. His youngest sister, Sum’a the Enforcer hates humans because they have developed spoken language; one day during a confrontation, she accidentally kills a human. Sum’o’s older sister, Sum’i the Arbiter, is interested only in maintaining balance through observance of the laws, traditions and principles handed down by their ancestors.
“Night” is the identity chosen by The First One, who comes into existence out of the void of light and immediately hates being alive. This video exploring her character and developing her subtext is my second experiment showing her struggle to escape existence into a black hole. CREATION is a mythology based on Mbombo, the creator god in the religion and mythology of the Kuba of Central Africa, who created the world by vomiting various parts of it. I am in the pre-production phase of CREATION, composing a live action storyboard through a process of creating and uploading pre-production worldbuilding, story and character development videos. CREATION is shot splitscreen and chromakeyed; and montaged with shots from the natural world. There is no dialogue (vocalization and singing are improvised) and the movie will be subtitled and or intertitled as necessary. The sound of the world of the story will be gathered as much as possible from the characters’ movements and mixed with found sounds to enhance the ambience.
SEQUENCE 13 combines animation and live action an experimental, greenscreen art film inspired by the Central African creator god, Mbombo, who created the world by vomiting it. There is no dialogue. The soundtrack is original, minimalist music. The characters in SEQUENCE 13 are The Second One, a creator god who begins vomiting all the parts of the Universe, and one of his/her hatchlings. This is my first movie in which animation is a dominating component.
A goddess disagrees with her sisters about The Humans and is put on trial for treason.
The Cape Experiments by Sylvia Toy are performance art events improvised by a large, greenscreenable cape, the environment, my husband, Michael Lewis, directing behind a handheld camera, and myself. These scenes were shot in Cold Creek, Nevada USA, which is located in the Toyabe National Forest near Mt. Charleston.
TITLE: Lucy, the First Human by Sylvia Toy (remastered in 2017)
SPECS: 23:44 minutes, 16:9, H.264, AAC, Color/Stereo, Silent/No captioning
COUNTRY: United States
On Tuesday November 24, 2015, the 51st anniversary of Donald Johanson’s discovery of Australopithecus afarensis (“Lucy”) at the Afar Triangle of Ethiopia, my ‘Lucy, the First Human’ trailers on YouTube got a total of five hours of airtime. That means my Lucy came up in searches and someone probably shared her. That is a real thrill.
LUCY, THE FIRST HUMAN is video art/microcinema crossing genre into nonlinear science fiction fantasy. The subject matter is paleoanthropological. The setting is a barren, shadowy, womb-like or cave-like environment. There is only one character in the movie. She is based on the hominid, Australopithecus afarensis.
This movie is composed of a series of improvisations of what the first human would do, think, feel, and how it would develop. The solitary female character is like an infant, mostly sleeping in the beginning. In her waking hours, her primary interest is herself until things begin to suddenly and surrealistically appear in her “cave.” She gradually is drawn out of her self-absorption into the real world.
I have been quite grateful for all the artworld rejections I’ve ever gotten for the past week.
On November 1, I got an email saying: “We really like your work. We were wondering if we may suggest screening AND SO I SAID piece, we think it would go better with the overall flow of our program.” I submitted KILLER JANE, which is 13 minutes, to this festival – the other movie is 5-1/2 minutes.
If you participate in the art world in more than one medium long enough, you will find yourself in the same sort of situation in more than one medium. I can recall exactly how upset I was the first time I submitted two sculptures to a competition and my favorite was passed over while the other won me a prize. That experience did not make any less awful the night my scene partner and I gave a staged reading of my first two-person monologue and right afterwards the artistic director of the venue said to the audience: “I think this should be a solo performance and (pointing out another actress who was in the audience) [she] should do it.” They had to scrape me off the floor that night.
And then there’s the more than once of we-love-your-work-but-we-haven’t-made-our-final-decision-yet; and you wind up not getting selected. It takes years and years and years of rejections to recognize semi-finalist or honorable mention as currency.
So with all the rejections, disappointments and in my face ego battering under my belt, I laughed and told myself: “Don’t get too excited about maybe getting into this festival – you know the drill.”
I was going to write an essay about it however it turned out. I have been trying to get into art venues in Montreal for 20 years in three of my mediums. And I wish I could be there when Burnt Experimental Video Art and Film Festival screens AND SO I SAID.
For about a minute (3 years, actually, I think), I had a fiscal sponsor so that I would be eligible to apply for grants as an artist. I think I applied for three grants in the first six months of my sponsorship. I did not get even a nibble of interest in my proposals, which I expected to happen, having been competing for exhibitions, gigs and cash as an artist for most of my adult life and thus knowing rejection is part of the artist’s life.
I suppose I could say that I gave up, even though I maintained the sponsorship just in case while feverishly creating work that I spend (not that much cash outlay on, really) most of my waking hours making, somebody else magically appeared and offered me a grant that I needed a fiscal sponsor to administer.
But I could also say that since I’ve mostly paid for my own work and dealt directly as an independent artist with art dealers, collectors, theater producers, casting directors, video art curators and film festival administrators, that nobody is my boss except me and I am not beholden to anyone except my husband who is periodically inconvenienced by stage sets all over the apartment.
Anybody who puts their work “out there” is participating in the System no matter how much they might rail against it – as I will never stop pointing out that art dealers, curators and producers would not have anything to do if artists stopped making art or just didn’t play with art dealers, curators and producers anymore.
Independent artists, even ferociously independent artists like me – who would rather fail and or be repeatedly rejected than take commissions, fill out forms and reports, create and justify budgets, follow protocols that exist primarily because of bylaws nobody’s ever read since the person who wrote them, and commingle with patrons – are just as much part of the System as those folks who get all the grants.
The System is anybody considering your work at all for any reason and to any end.
Returning to occasional live multi-media performance seems to be on my path, though I enjoy all the aspects of making movies not to continue to spend most of my time making movies.